DNA

DNA is the main feature of Genetics and with it you can turn a monkey into a human and vice versa.

DNA
DNA is divided in three different parts - the Unique Enzymes, the Unique Identifier, and the Structural Enzymes.

Unique Identifier
Every block that is above, or equal to 802, is enabled. Everything in is either an override or a description.


 * Block 1 - Red hair
 * Block 2 - Blue Hair
 * Block 3 - Hair Green
 * Block 4 - Facial Hair Red
 * Block 5 - Facial Hair Blue
 * Block 6 - Facial Hair Green
 * Block 7 - Skin Tone (Higher is whiter)
 * Block 8 - Red Eyes
 * Block 9 - Blue Eyes
 * Block 10 - Green Eyes
 * Block 11 - Gender (Above 802, female)
 * Block 12 - Facial Hair Style (See the 'Facial Hair Styles' file)
 * Block 13 - Hair Style (See the 'Hair Styles' file)

Facial Hair Style
Facial Hair Styles: Facial hair style is determined by the value of block 12.

Minimum Maximum Style
 * 001 153 Clean shaven
 * 154 2BC Elvis
 * 2BD 41A Van Dyke
 * 41B 578 Neckbeard
 * 579 6D6 Chaplin
 * 6D7 834 Watson
 * 835 992 Abe
 * 993 AF0 Chinstrap
 * AF1 C4E Hipster
 * C4F DAC Goatee
 * DAD FFF Hogan

Hair Styles
Hair Styles: Hair style is determined by the value of block 13.

Minimum Maximum Style
 * 001 2BC Bald
 * 2BD 4E2 Cut Hair
 * 4E3 7D0 Long Hair
 * 7D1 ABE Short Hair
 * ABF CB2 Mohawk
 * CB3 992 Balding
 * FA1 FFF Fag

Unique Enzymes (UE)
Unique Enzymes are what determins your ID. You cannot alter a person's UE directly, but you can copy their UI and UE, then paste it on another person.

This is useful if you're the traitor and you need a new ID. With this method, your voice won't give you up.

Structural Enzymes (SE)
Structural Enzymes are directly responsible for the subject's (dis)abilities. They can be modified in two ways: Direct DNA Editing(Dont forget to lock the machine so the vict- subject wont accidently get out) The (dis)abilities blocks are randomized each round. There are a total of 14 blocks. Block #14 is ALWAYS responsible for target's base structure. There is also a single block that does nothing. To enable a disease, set its value to 802 or higher. To enable a superpower, set its block to the EXACT value mentioned in brackets. DNA is responsilbe for following:
 * Poor Vision
 * Hulk (DAC)
 * Epilepsy
 * Chronic Cough
 * Clumsy
 * Tourettes
 * X-ray (BEA)
 * Stuttering
 * Fire Aura (BEA)
 * Blindness
 * Telekinesis (DAC)
 * Deafness
 * Block #14: Monkey if &gt; 802, Human if &lt; 802